Vehicle Modding

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Damian
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Retired Administrator
Posts: 16175
Joined: Fri Aug 10, 2007 5:55 am

Vehicle Modding

Post by Damian » Mon Jul 26, 2010 11:08 pm

Technical overview
Script name: VehicleModding
Script author(s): Damian
Authors comment: Who doesn't enjoy a nice pimped out car? After hearing about all the complaints and issues with the current modding system and the San Andreas modding garages I felt the need to create a whole new system for car modifications.
Script description: This system takes advantage of the SQLite saving system I put into LS:RP recently to save small and simple things in. So you won't have to worry about your modifications going away when you despawn the car. Now if your car is destroyed and or scraped then the modifications will go away.

You also only get five slots to save modifications to. So pick the components you want the most, and take care of your car. Paintjobs and XM Radio(Audio System) use their own slots so don't worry about that.

General information
Image - Image


So just find your local modshop and do /enter. You will be presented with the menu. /pickslot to select a save slot you would like the component to be.

Also remember to Remove Recent Adjustments whenever you do a lot of adjustments on your car that you aren't planning on buying. The price goes up for all the components you have picked.

PS: Paintjobs only work on white cars it seems

  • /carmenu
    Use this command next to a modification shop.
Damian Calhoun
Manager
Head of Staff
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Tester Information:
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Highest Player Count:
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DamianC.


User avatar
Damian
Retired Administrator
Retired Administrator
Posts: 16175
Joined: Fri Aug 10, 2007 5:55 am

Re: Vehicle Modding

Post by Damian » Wed Aug 18, 2010 2:45 am

#Adjusted
    -/carmenu
Damian Calhoun
Manager
Head of Staff
Head of Boards
Head of Development
SA:MP BetaTester '06
Tester Information:
Information About Applying.
Head of Mapping.
Contact Information
IRC.
PM me!
Ventrilo.
Highest Player Count:
550!
DamianC.


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