0.3.DL Discussion: Objects

https://forum.sa-mp.com/showthread.php?t=648633

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Remorse
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Re: 0.3.8 Discussion: Objects

Post by Remorse » Thu Nov 09, 2017 2:33 am

Badman Mike wrote: ↑
Thu Nov 09, 2017 2:29 am
Better furniture prefabs that allow for easy interior creation, aka different sized walls and wall shapes, actual stairs so people don't have to use 20 slots and the recreation of objects that would take 10+ furniture items to build (laptops, pianos, pools, desks etc)
We already have actual stair furniture items but I think there could be even better ones made hopefully as they are all pretty large.

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Re: 0.3.8 Discussion: Objects

Post by BillyM » Thu Nov 09, 2017 3:25 am

It'd be nice to see a video camera for not only SAN but for civilians to go out and buy their own as a clothing object as well.
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Re: 0.3.8 Discussion: Objects

Post by FamousCEO » Thu Nov 09, 2017 3:27 am

BillyM wrote: ↑
Thu Nov 09, 2017 3:25 am
It'd be nice to see a video camera for not only SAN but for civilians to go out and buy their own as a clothing object as well.
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Very true, that's a nice one. SAN could use a lot of objects like cameras and mics.

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Re: 0.3.8 Discussion: Objects

Post by yungemochaser » Thu Nov 09, 2017 3:29 am

Drug packages & Weed plants
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Re: 0.3.8 Discussion: Objects

Post by ogsherm » Thu Nov 09, 2017 12:30 pm

pablo wrote: ↑
Wed Nov 08, 2017 5:59 pm
Gun/Drug furniture items would be excellent to see. Not sure how viable it is perhaps if the item is in the property it can be spawned as a furniture item?
This. You should have an option after you /place your gun to have it visible or not. If you choose the latter you should be able to adjust the weapon or drug object like any other furniture.
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Re: 0.3.8 Discussion: Objects

Post by Xarex » Thu Nov 09, 2017 6:17 pm

As mentioned before, different external vests for the different agencies/legal factions that use them. One vest just doesn't cut it, we all use them for different things and they do different stuff IC, also look different IC. Causes confusion for many people. Offer it up as an opportunity for these factions to mod their own and submit them so they get exactly what they'd like.

An actual medical bag instead of a red lunch box with a white cross on it that's currently used as a BLS kit.
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Real tactical gas masks instead of the paint respirator masks that we have ingame.
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More tools like bolt cutters and stuff. The hardware store in the mall doesn't offer much, good area to expand.
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(all of these are clothing objects)


Modern-day electronic household equipment for furniture. Currently all the computers, TV's and other shit either look like they're from the 90's (unsurprisingly) or need to be fabricated from 27 upside down retextured resized paintings. Laptops, TV's, washing machines, fridges, etc.

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Re: 0.3.8 Discussion: Objects

Post by Kenshi911 » Thu Nov 09, 2017 8:15 pm

Keane. wrote: ↑
Wed Nov 08, 2017 7:11 pm
Different external vests for PD, SD, DOC and FD. Right now they all have the same vest object and low poly vests could make a huge difference. At the moment we have to rely on mods to make it look like the department we're in, but then we see PD with "SHERIFF" vests or FD with "POLICE" vests.

An SD example (Made by DONT TREAD ON ME)
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So much yes. Dark green for SD. Navy blue for PD. Another color for doc.
Dont think this vest suits FD vests

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Re: 0.3.8 Discussion: Objects

Post by Tony_Sosa » Fri Nov 10, 2017 12:23 am

Unlike skins I guess it won't be a problem if real marks are used(Gucci/LV /Nike / adidas backpacks) and yes we do need better glasses than the ones already, and I love all what's above.
I also think that the current watches prices should be lowered, and the new ones should have higher price, also more hats, chains , phones, and beards.
And I have a suggestion for MC's Patches, I think they should be added like an object, better than skins, so they will use them with any skin they want, and maybe the player gets one when he's invited to the faction or needs admin permission to buy one so we won't have everyone wearing it.
Would be very nice yea
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Re: 0.3.8 Discussion: Objects

Post by FamousCEO » Fri Nov 10, 2017 1:32 am

We could really use a microphone though.

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Re: 0.3.8 Discussion: Objects

Post by Tempest » Fri Nov 10, 2017 1:45 am

FamousCEO wrote: ↑
Fri Nov 10, 2017 1:32 am
We could really use a microphone though.
There's already an object built in SAMP.

OT: Like someone said previously, different vests for all factions. Would be amazing if DOC can get 2 vests, 1 for PAROLE and 1 for CORRECTIONS.
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Re: 0.3.8 Discussion: Objects

Post by Dropper » Fri Nov 10, 2017 9:59 am

It would be cool if we could get a battering rAM as well. Certainly beneficial for the legal factions.

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Re: 0.3.8 Discussion: Objects

Post by Lexis. » Fri Nov 10, 2017 7:40 pm

curved walls

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Re: 0.3.8 Discussion: Objects

Post by Lexis. » Fri Nov 10, 2017 7:40 pm

curved walls

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Re: 0.3.8 Discussion: Objects

Post by Spacer24 » Sat Nov 11, 2017 7:54 am

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Re: 0.3.8 Discussion: Objects

Post by Chanel » Sat Nov 11, 2017 12:59 pm

Jewellery & purses/handbags.
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