0.3.DL Discussion: Objects

https://forum.sa-mp.com/showthread.php?t=648633

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Marvin_Redman
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Re: 0.3.8 Discussion: Objects

Post by Marvin_Redman » Sat Nov 11, 2017 1:25 pm

Keane. wrote: ↑
Wed Nov 08, 2017 7:11 pm
Different external vests for PD, SD, DOC and FD. Right now they all have the same vest object and low poly vests could make a huge difference. At the moment we have to rely on mods to make it look like the department we're in, but then we see PD with "SHERIFF" vests or FD with "POLICE" vests.

An SD example (Made by DONT TREAD ON ME)
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I agree each legal faction should have their own vests but you guys should be very picky when it comes to who they're made by and how they're made. Imagine having the above SD vest (no bad will meant to the person who made it, just making a point on contextual aesthetic) in the game alongside the typical blue PD one.

You guys have to ensure that every model and texture you guys put into the the server matches the aesthetic of the overall Rockstar game. That means textures can't be any higher than typically 512x512 (at the highest) and the vertices count has to be a lot lower than most mods made for the game as well otherwise you're gonna have a bunch of weird looking objects that don't fit in the game world.

Not to mention people forgetting to set the weld offset on their vertices to 0.0001 and leaving blatant gaps and rigging bugs throughout. This is a good opportunity to showcase good mod work but also a really good opportunity to saturate the server with mods that look like they're from a game 10 years younger than SAMP and effectively ruin it for most people.
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Re: 0.3.8 Discussion: Objects

Post by Chanel » Sat Nov 11, 2017 1:26 pm

I forgot to mention smartphones too, of course!
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Re: 0.3.8 Discussion: Objects

Post by Marvin_Redman » Sat Nov 11, 2017 1:28 pm

It's as simple as:
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compared to:
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Xime
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Re: 0.3.8 Discussion: Objects

Post by Xime » Tue Nov 14, 2017 2:02 pm

More helmets.
I just bought a handgun.

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Gapis
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Re: 0.3.8 Discussion: Objects

Post by Gapis » Tue Nov 14, 2017 2:29 pm

Perhaps tag sprites for official factions to replace these sa-mp fonts on walls?
Spoiler: show
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Very cheap to make, easy to rotate considering that its just a very small texture on a 2-triangle plane.

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Re: 0.3.8 Discussion: Objects

Post by FamousCEO » Tue Nov 14, 2017 2:58 pm

Xime wrote: ↑
Tue Nov 14, 2017 2:02 pm
More helmets.
Yea.

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Re: 0.3.8 Discussion: Objects

Post by SteelMan » Tue Nov 14, 2017 3:02 pm

Spacer24 wrote: ↑
Sat Nov 11, 2017 7:54 am
Spoiler: show
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Great job there, these look good actually except for the phone. There was a suggestion dropped for the current phone to be replaced with some more sophisticated one that will also improve more functions as well.
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Re: 0.3.8 Discussion: Objects

Post by FamousCEO » Tue Nov 14, 2017 3:05 pm

SteelMan wrote: ↑
Tue Nov 14, 2017 3:02 pm
Spacer24 wrote: ↑
Sat Nov 11, 2017 7:54 am
Spoiler: show
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Great job there, these look good actually except for the phone. There was a suggestion dropped for the current phone to be replaced with some more sophisticated one that will also improve more functions as well.
I like the drug work, it would be really cool for the game.

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Re: 0.3.8 Discussion: Objects

Post by FamousCEO » Tue Nov 14, 2017 3:07 pm

I have a idea, if someone gives you a drug, it shows in your hand (depending on what drug it is) and you have the ability to /hidedrug just like hiding your weapons instead of them showing on your chest. This would make the RP more better with drugs.

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Re: 0.3.8 Discussion: Objects

Post by Neaksy » Sat Nov 18, 2017 1:41 am

One thought is that new objects should include facial hair, hair/wigs. That could create and greatly overhaul hairdresser roleplay, where people can buy new haircuts that are basically items players can place on their skin, retexture different colors, that save and stay in place. Currently people use black hats to recreate facial hair using clothing objects, this behavior would disappear once the proper custom objects are put in.

Another one would be new touchscreen smartphone objects to replace legacy phones should be added as well. This would go hand in hand with this suggestion currently being deliberated.

In a general sense, bring objects and furniture from previous GTA games to add onto the list.
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Re: 0.3.8 Discussion: Objects

Post by Corey_Gay » Sat Nov 18, 2017 2:17 am

Diego_bre wrote: ↑
Wed Nov 08, 2017 9:04 pm
More bandanas
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Durag
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Money
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Signs

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Ski masks

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Re: 0.3.8 Discussion: Objects

Post by KingMaxel » Sun Nov 19, 2017 4:44 pm

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I dunno if this object is included in new update but it should be added, very useful for DJs
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Re: 0.3.8 Discussion: Objects

Post by Danny » Wed Nov 22, 2017 3:04 pm

Custom billboards.
G. Sala

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Re: 0.3.8 Discussion: Objects

Post by FamousCEO » Wed Nov 22, 2017 7:06 pm

Danny wrote: ↑
Wed Nov 22, 2017 3:04 pm
Custom billboards.
Oh we need that.

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Re: 0.3.8 Discussion: Objects

Post by danielswe » Wed Nov 22, 2017 8:42 pm

Raincoats for Law Enforcement Agencies and civilians would be awesome.
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