0.3.8 Discussion: Objects

Discussion in preparation for the new version of SA-MP.
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FamousCEO
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Re: 0.3.8 Discussion: Objects

Post by FamousCEO » Wed Nov 22, 2017 10:20 pm

danielswe wrote:
Wed Nov 22, 2017 8:42 pm
Raincoats for Law Enforcement Agencies and civilians would be awesome.
Great, but it does not rain that much on LS-RP.

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Eficion
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Re: 0.3.8 Discussion: Objects

Post by Eficion » Mon Nov 27, 2017 12:40 am

In my opinion, we need to have some kind of facial hair, beard, mustache.

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Re: 0.3.8 Discussion: Objects

Post by Reader » Mon Nov 27, 2017 8:08 pm

lordt wrote:
Wed Nov 08, 2017 11:44 pm
Dogs or just pets in general. A pet store would be be fucking sick
This would be sick indeed
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Re: 0.3.8 Discussion: Objects

Post by Kirill_Ustinov » Wed Nov 29, 2017 6:41 am

Illegal arms dealers objects, crates with guns. Narcotics furniture items, there are loads of dope objects.

Note: Would be also great, if you could increase the furniture limit a little bit higher.

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Re: 0.3.8 Discussion: Objects

Post by Picky » Wed Nov 29, 2017 6:59 am

Regarding the /clothing items, would be interesting to add some coats, hats, scarfs... Right now it's the best moment I guess, nobody actually previously roleplayed properly a winter, snow, and all that. I think adding some coats for male/female including all necessary things like gloves, scarfs will add much more realism into a day-to-day roleplay.

Also, regarding the same topic, If there's a possibility to add more active slots for people to use items - will allow people to provide a detailed clothing layouts for everyone. (Like from 1-10 item index instead of having only 5)
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Re: 0.3.8 Discussion: Objects

Post by Santana LSRP » Wed Nov 29, 2017 7:25 am

Some real body armor for DOC, SASD, LSPD and LSFD for the start.
More clothing items like hats, sun glasses, watches and stuff like that would be nice.
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Re: 0.3.8 Discussion: Objects

Post by Gragas » Wed Nov 29, 2017 10:22 am

high vis vest for SD/PD and some traffic signs // more/better roadblocks please
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Re: 0.3.8 Discussion: Objects

Post by knppel_alt » Wed Nov 29, 2017 3:17 pm

A variety in warning vests would be appreciated indeed (yellow, red, green), however naturally I'd not mind coats either.
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Re: 0.3.8 Discussion: Objects

Post by Kemp » Wed Nov 29, 2017 3:48 pm

TimmyWinter wrote:
Wed Nov 29, 2017 10:22 am
high vis vest for SD/PD and some traffic signs // more/better roadblocks please
This.

+ Pets as mentioned above if possible, it'd be great to roleplay as a K9 unit for example.

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Re: 0.3.8 Discussion: Objects

Post by Fireworks » Wed Nov 29, 2017 4:17 pm

JamThat wrote:
Wed Nov 08, 2017 10:55 pm
Selfie stick with added camera.
Not this.

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Re: 0.3.8 Discussion: Objects

Post by jup » Thu Nov 30, 2017 7:02 pm


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Re: 0.3.8 Discussion: Objects

Post by Picky » Thu Nov 30, 2017 7:42 pm

jup wrote:
Thu Nov 30, 2017 7:02 pm
LS Telefonica
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another: show
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https://forum.ls-rp.com/viewtopic.php?f=222&t=519166
I think would be even better if we could have the same system of telephones as we used to before, by that I mean, having a chance to choose which model of telephone fits you, for example, 4-6 telephones can be added like iPhone Blackberry (the most popular) etc. which you can buy at the Verona Mall.
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Re: 0.3.8 Discussion: Objects

Post by ezkNYNE » Thu Nov 30, 2017 8:19 pm

A fucking mirror for non-donators in /furniture. It doesn't matter if it has reflection or not. Just one.
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Re: 0.3.8 Discussion: Objects

Post by knppel_alt » Fri Dec 01, 2017 12:11 pm

ezkNYNE wrote:
Thu Nov 30, 2017 8:19 pm
A fucking mirror for non-donators in /furniture. It doesn't matter if it has reflection or not. Just one.
Actually a really good idea. Ideally it would be the reflective mirror part which is in use in the default ZIP-clothing-store interior or something like that.
Fyi, even with donator items we're basically limited to taking a painting-object or something similar of the suitable size and texturing it with a milky-shiney glass texture, creating blind mirrors.
I'd use the ZIP-interior only to integrate that mirror effect, if it wasn't stuffed with so much clothing items and counters.
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Re: 0.3.8 Discussion: Objects

Post by Digisnack » Sat Dec 02, 2017 5:02 am

Kemp wrote:
Wed Nov 29, 2017 3:48 pm
TimmyWinter wrote:
Wed Nov 29, 2017 10:22 am
high vis vest for SD/PD and some traffic signs // more/better roadblocks please
This.

+ Pets as mentioned above if possible, it'd be great to roleplay as a K9 unit for example.
That would be cool, but then you'd have civvies wanting dogs too and next thing you know we opening a zoo.

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