A Decade of LS-RP - Advertisement Improvements (4/12)

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A Decade of LS-RP - Advertisement Improvements (4/12)

Post by Davis » Sat May 20, 2017 7:14 pm

http://ls-rp.com/?page=news&id=499#post
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It's day three of the anniversary updates and the advertisement system is next up on the agenda. I think it's fair to say that this system has needed improvements for a while now. I feel that the system currently in place draws people away from roleplay and trying to get a simple advertisement aired was more mundane rather than a smooth experience. With the addition of queues, we've made it so that you can create an advertisement at the Mall and then return to your roleplay and the advertisement will air whenever it reaches the top of the queue. These improvements also give everybody a fairer chance of getting their advertisement aired and avoids the same advertisements airing in quick succession.

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If you want to learn more about the improvements to the advertisement system, you can check out the feature documentation.

With all of that being said, the past two (today's & yesterday's) updates have been definitely been smaller than what we kicked off Day 1 with, but I bet that tomorrow's is something bigger. ;)

Thanks,
Davis

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Re: A Decade of LS-RP - Advertisement Improvements (4/12)

Post by Jeremy_Holden » Sat May 20, 2017 7:14 pm

Much needed, brilliant work!

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Re: A Decade of LS-RP - Advertisement Improvements (4/12)

Post by Duco » Sat May 20, 2017 7:14 pm

Nice!
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Re: A Decade of LS-RP - Advertisement Improvements (4/12)

Post by .Baker. » Sat May 20, 2017 7:15 pm

Good job.

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Re: A Decade of LS-RP - Advertisement Improvements (4/12)

Post by Sneezy! » Sat May 20, 2017 7:15 pm

SINGH IN THIS BITCH

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Re: A Decade of LS-RP - Advertisement Improvements (4/12)

Post by Paulie » Sat May 20, 2017 7:15 pm

this is actually the best update of them all

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Re: A Decade of LS-RP - Advertisement Improvements (4/12)

Post by Kraker » Sat May 20, 2017 7:15 pm

Great.

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Re: A Decade of LS-RP - Advertisement Improvements (4/12)

Post by Conwell » Sat May 20, 2017 7:15 pm

Good job, poor donators tho

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Re: A Decade of LS-RP - Advertisement Improvements (4/12)

Post by Ibarra » Sat May 20, 2017 7:16 pm

Nice, nice.
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Re: A Decade of LS-RP - Advertisement Improvements (4/12)

Post by Nizarr » Sat May 20, 2017 7:16 pm

nice

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Re: A Decade of LS-RP - Advertisement Improvements (4/12)

Post by cycool100 » Sat May 20, 2017 7:16 pm

Yes! I was hoping this would go into effect!

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Re: A Decade of LS-RP - Advertisement Improvements (4/12)

Post by Orbit » Sat May 20, 2017 7:16 pm

Noice!
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Re: A Decade of LS-RP - Advertisement Improvements (4/12)

Post by Milkshake » Sat May 20, 2017 7:16 pm

Finally! Great!

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Re: A Decade of LS-RP - Advertisement Improvements (4/12)

Post by SixFeetUnda' » Sat May 20, 2017 7:16 pm

Userone's Idea!

Good shit!

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Re: A Decade of LS-RP - Advertisement Improvements (4/12)

Post by Cantbehudson » Sat May 20, 2017 7:17 pm

Small update, but definetly saves the keyboards from spamming /cad.
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