Script name: Tolls
Script author(s): Lenny
Author's comment: The old system (Developed by krisk) was becoming an annoyance since it required cops to constantly regulate the tolls, who sometimes forgot to re-open them after their situations came to a stop. Civilians PMing cops and calling 911 became a daily routine that nobody really liked. It needed to be changed, so I re-wrote it all!
By default the tolls are always available to pass, however requires a fee of 50$ to be paid by the driver. Police officers that are on duty do not have to pay, but still need to use the same command to get past:
Can only be used at a toll booth at the "i" icon in front of the barrier. Vehicle must be standing completely still in order to be able to pay. This command has a six-second time limit which protects the player from overpaying.
The police has a command to regulate the use of the tolls individually or, in case of emergencies, all together:
- /toll [Var]
Toggles the respective tolls locked or unlocked.
Locks all tolls for five minutes.
Unlocks all tolls.
As of now, no toll fees are of benefit to any faction.
The five tolls