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- Posts: 742
- Joined: Sun Jul 13, 2014 11:48 pm
FracRacAcCtal wrote:Sorry about this but I do not support this job,
In general I do not like the idea of scripted jobs that much.
This job especially would require less interaction with people and more spamming commands, less /me's.
Seems more of an RPG-esque thing to me.
I agree with this guy. Nothing stops you to RP a thief if you want. Soon Damian adds house robbery script. Also, you can break into cars and take their items. You don't have to depend your RP on "job". Just do what ever you want, RP in details and you'll earn money. Now I imagine people going around /pickpocketing everyone with out decent RP or stealing vehicle mods. I have not seen any single car jacker who realistically role-plays breaking into cars or a robber who performs robberies on a realistic level. Just no, people are already fed up with current unrealistic robberies and there's no need to add more opportunities for them.
Let's hope it happens before Christmas so people can enjoy it during Christmas.
- Ice Cube
- Posts: 407
- Joined: Fri Nov 15, 2013 12:47 am
- Ingame name: Akiro Family
- Location: Prizren, Republic of Kosova
- Posts: 120
- Joined: Fri Mar 04, 2016 3:12 am
I support the idea exepcting the respawn of the car to the owner. I think that if someone steals a car and dismantles it, the owner must lose it. It would be non RP and non realistic the respawn of the car.
- Posts: 442
- Joined: Sun Apr 06, 2014 10:15 pm
Being a thief is an illegal created job, you should'nt use commands to become a thief it just doesnt match up... roleplaying illegal things is absolutely your characters choice, it isnt just some job out in the real world.
- Posts: 69
- Joined: Mon Nov 26, 2012 2:15 am
Last edited by Gallardo
on Tue Nov 15, 2016 1:53 pm, edited 1 time in total.
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