Making 2 weapons visible.

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LondonSoldier
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Re: Making 2 weapons visible.

Post by LondonSoldier » Wed Mar 11, 2015 11:44 pm

Wesson wrote:
Darius94 wrote:
original doorkicker wrote:That's a good idea, having an AK47 on your hands or on your chest and a MP5 on your back.
Will look awesome when you got a rifle in your hand and a pistol at your waistband or in the holster.

You cannot hold two primary weapons at the same time.


You can wield M4 / AK-47 along with MP5 / TEC-9 or UZI.

The suggestion is what I've been craving for so ,yes.

I tried it b4 u can't.

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Insanee
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Re: Making 2 weapons visible.

Post by Insanee » Sat Nov 07, 2015 10:39 pm

LondonSoldier wrote:I tried it b4 u can't.


Humm , I'm pretty fucking sure I've seen it in a cnr server b4 ( the suggestion ) ... maybe the server still runs lemme check .
P.S. I don't mean wielding them , just a clothes item seen on your waistband/chest w/e

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Re: Making 2 weapons visible.

Post by Deputy Small » Sun Nov 08, 2015 8:05 pm

I agree with this fully yes it's not needed but it would just make police look cooler! I'd love to have a deagle and a baton visible at the same time!
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Airwolf
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Re: Making 2 weapons visible.

Post by Airwolf » Mon Nov 09, 2015 5:20 am

The only time a weapon is visible is if you actually got it scriptwise on you.
Per script, you can only have one small firearm (Colt 45, Desert Eagle) and one large firearm (any other weapon, if an UZI/TEC-9 is set in as small firearm then please correct me).

I'm going to stay yes as well. Either way, small firearms can be hidden with /weapon hide anyway so why not?
I like the idea a lot, especially when you're carrying an large firearm plus an sidearm around at the same time and both visible.

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Re: Making 2 weapons visible.

Post by -BadCopy- » Thu Dec 17, 2015 4:53 pm

Why not? I mean for those who say it will cause lag, not like all people are going to run around with their weapons visible all the time (illegal side) because of the cops, and cops don't always wear automatics on them so there's that and like somebody mentioned don't use HD mods if you get fps drop. I'm fully supporting this.
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Michael
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Re: Making 2 weapons visible.

Post by Michael » Fri Apr 15, 2016 4:36 am

It might look nice in situations like bank robberies if robbers come heavily armed with multiple weapons.
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Re: Making 2 weapons visible.

Post by Redz » Fri Apr 15, 2016 8:04 am

I've seen it else where and its possible to be done, this would look nice in my honest opinion so the ability to have your sidearm and your primary weapon such as the shotgun/m4/ak/mp5 would look nice if they were visible all at the same time.

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Insanee
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Re: Making 2 weapons visible.

Post by Insanee » Fri Aug 26, 2016 8:03 am

Image here it is, it's possible

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Adam_Yesayan
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Re: Making 2 weapons visible.

Post by Adam_Yesayan » Sat Oct 01, 2016 8:49 pm

Wow a year and a half old suggestions that is brilliant let's get this forwarded already!

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Re: Making 2 weapons visible.

Post by WhiteShadow » Sun Oct 02, 2016 6:45 am

Leech wrote:If possible- like you say it is - the hell yeah. It'll look great in my idea. The only potential downside I could see is the amount of objects being streamed at once (im not too sure on that).

Other than that, I think it would look cool.
There's a limit to how many objects can be streamed. If you have 2 weapons visible + 5 clothing objects that makes 7, the other object slot is the phone, not sure about the last 2 but I think it's really pushing the system.

The suggestion should be re-written, it should say Make Melee Weapon and Primary/Secondary Weapon visible if that's what you're trying to suggest. I would love to see both a handgun and rifle being shown for SWAT gear so perhaps either you could have all 3 show or toggle between 2.
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Re: Making 2 weapons visible.

Post by OGloco » Tue Jan 10, 2017 3:31 am

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