The Anniversary Update (12.0.0)

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Davis
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The Anniversary Update (12.0.0)

Post by Davis » Mon May 20, 2019 11:12 am

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Hey everyone,

To celebrate Los Santos Roleplay turning twelve and my new position as the Head of Game Development, we've been working hard to release an update to the game server to complement the anniversary and the new website. This update (12.0.0) will include much-needed updates to the chop shop system, the addition of decaying to the drug system and as always, some new mapping and skins!

If you're an illegal roleplayer, you probably want to know more about drug decaying, so I'll explain why we added that, and how it works. We've implemented drug decaying to add another aspect of realism to the system where possible, but also to combat people who hold a mass amount of drugs for a long period of time. With this update, drugs will decay at a set rate (X every Y hours) and this will happen regardless of whether you are online or not. This will not start immediately, there will be a 2 week wait before any drugs begin to decay. The rates at which drugs decay have been set by Faction Management, and are as follows:
  • Cocaine (0.30 strength every 18 hours)
  • MDMA (0.25 strength every 7 hours)
  • Xanax (0.25 strength every 7 hours)
  • Heroin (0.20 strength every 17 hours)
  • Meth (0.20 strength every 17 hours)
  • Steroids (0.15 strength every 4 hours)
  • Oxycodone (0.15 strength every 4 hours)
  • Fentanyl (0.10 strength every 6 hours)
  • Ketamine (0.10 strength every 6 hours)
  • Rohpynol (0.10 strength every 6 hours)
If you have any questions or concerns about drug decaying, feel free to reach out to me via PM.

If you're interested in learning more about the Chop Shop system, you can read Kane's feature documentation here.

Full Changelog:

Additions:
  • [+] New (dynamic) chop shop system
    [+] Drugs will now decay over time
    [+] /vlostitem to see what items you lost from your vehicle when it's destroyed.
    [+] /phoneanim to replicate talking on the phone anim
    [+] Mapping Additions:
    • Ocean Docks Trucking Hub
    • Sign at Fire's Downtown HQ
    • Sign at Americare's Dillimore HQ
    • Environment Mapping at Valentine's Complex
    • LSPD Metropolitan Facility
    [+] Skin Additions:
    • 4x Los Santos Fire Department Skins
    • 2x Asian Civilian Skins [Chanel & synder]
    • 2x Black Civilian Skins [Chanel & iDrill]
    • 1x White Civilian Skin [synder]
    • 1x Hispanic Civilian Skin [Chanel]
Changes:
  • [~] Increased drug package distance check to make interacting with packages more seamless.
    [~] Moved the trucker job (/truckerjob) to Ocean Docks.
Fixes:
  • [/] Addressed issue with moving company ranks up/down bugging.
    [/] Addressed an issue where you lose 0.1 of your drugs using /transferdrug.
    [/] Addressed an issue with the speed of the barrier at LSSD Santa Clara.
    [/] Addressed an issue with vehicles falling through at the prison & LSFD's fire house.
Removals:
  • [-] Santa Maria Police Station
Before I wrap this up, I want to call out that the Mapping and Modding team are looking for experienced individuals to join each of their teams. If you're an experienced mapper/modder and you want everyone to appreciate your work by its inclusion in the server, make sure to send in an application! You can find out more information about mapping & modding here.

Thanks to everyone for reading, and I look forward to seeing what the next 12 months brings!
Last edited by Davis on Tue May 21, 2019 6:00 pm, edited 4 times in total.
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Davis
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Re: The Anniversary Update (12.0.0)

Post by Davis » Mon May 20, 2019 11:12 am

The server is locked while we migrate all drugs to allow them to decay — this shouldn't take long, but I'll post here when it's unlocked.
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Mik$a
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Re: The Anniversary Update (12.0.0)

Post by Mik$a » Mon May 20, 2019 11:26 am

How do we know how long we have until a certain drug is about to decay?

ashh
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Re: The Anniversary Update (12.0.0)

Post by ashh » Mon May 20, 2019 11:31 am

Very nice update

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Jayy
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Re: The Anniversary Update (12.0.0)

Post by Jayy » Mon May 20, 2019 11:34 am

nice boys

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Re: The Anniversary Update (12.0.0)

Post by KPearce » Mon May 20, 2019 11:39 am

Nice

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Re: The Anniversary Update (12.0.0)

Post by POKA » Mon May 20, 2019 11:40 am

very nice!

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Re: The Anniversary Update (12.0.0)

Post by Bennemus » Mon May 20, 2019 11:40 am

Neat! Keep it coming! :-)

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Re: The Anniversary Update (12.0.0)

Post by skrmyz » Mon May 20, 2019 11:41 am

I like the update but the only thing I'm asking myself is if there's any timer for the certain drug to decay?

BryanWS
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Re: The Anniversary Update (12.0.0)

Post by BryanWS » Mon May 20, 2019 11:43 am

Well done Davis and co
Last edited by BryanWS on Mon May 20, 2019 11:53 am, edited 1 time in total.

La Bonheur
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Re: The Anniversary Update (12.0.0)

Post by La Bonheur » Mon May 20, 2019 11:46 am

skrmyz wrote:
Mon May 20, 2019 11:41 am
I like the update but the only thing I'm asking myself is if there's any timer for the certain drug to decay?
I believe it'll start decaying two weeks after being spawned in.


Nice update, Davis!

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Davis
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Re: The Anniversary Update (12.0.0)

Post by Davis » Mon May 20, 2019 11:52 am

Server is unlocked.
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Kemp
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Re: The Anniversary Update (12.0.0)

Post by Kemp » Mon May 20, 2019 11:56 am

Awesome! Well done

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Kev
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Re: The Anniversary Update (12.0.0)

Post by Kev » Mon May 20, 2019 12:01 pm

Mik$a wrote:
Mon May 20, 2019 11:26 am
How do we know how long we have until a certain drug is about to decay?
2 weeks after you log in.
Good job boys

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Re: The Anniversary Update (12.0.0)

Post by OhTwo » Mon May 20, 2019 12:02 pm

Whooop

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